
Johnny
Mnemonic
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to enlarge image.
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Here is the playfield in the modeler, with the holes drilled. |
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Did the triangle inserts, and lights. |
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Finished the playfield lights, with the overlay. |
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Finished modeling the moving glove. |
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Here it is in rough position on the playfield. |
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Finished modeling the fixed glove. |
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Here it is on the table. |
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Did
a bunch of GI Lights, the poppers and |
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Added
some plastics and guides on the bottom. |
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Added
the left ramp, some right side plastics, and the metal guide |
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Added the right ramp. |
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May
23, 2008: |
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Re-Drew and applied the decals to the right ramp. |
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Re-Drew
a lot of the plastics and decals. Applied the decals to |
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Modeled the Ball Matrix. |
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Here it is on the table. |
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Here is the middle tri-ramp modeled. |
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Re-Modeled
the Strobes, and re-drew and modeled one of |
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Modeled more parts, and dropped the table into a cabinet. I've been working on the VPM table also. Just need to model some more hardware, brackets and such, and also the back wall plastic and strobe. |
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Did all the hardware on the ramp entrance (gates, brackets and switches). Added the lane dividers, and the blue stopper in the Glove VUK trough, as well as resizing the matrix sign. |
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Finished the back wall plastics and strobe. Also added the glove spot light. I also selected the final camera angle. Still need to model some stuff under the matrix/ramp area, and some more bits and pieces. |
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The Backglass is done, and I only need another card for the apron, and I can begin doing the reels and bringing the table to life. |
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Finally got a usable glove animation technique. Click on the image to see it in action. |
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Turns out that the last style of glove animation was NOT usable, with in a VPM table. It made all the rest of the ball movement very jerky. This new method does work, however, and you can even see the matrix tray/dump animation works as well! |
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Almost done with it! Some play testing and clean up, and it will be good to go! |
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It's done! Go get it! |