FLASH GORDON
FLASH GORDON4:3 Version
FLASH GORDON16:9 Cabinet Version
This release requires the game roms,VP8 or better, and VPM 1.51 or better.
This release requires the game roms,VP9 or better, and VPM 1.51 or better.
Machine name:
Flash Gordon
Manufacturer:
Bally Manufacturing Corporation
Model number:
1215-E
Release date:
February 1981
Production run:
10000
Number of players:
4
Game theme:
Sci-Fi,Film
Designed by:
Claude Fernandez
Artwork by:
Kevin O'Connor
***** Third Release v3.1 10-1-2009 / First Release of v3.1C 10-1-2009 Thanks to ncgqprophet for pointing out some typos in the menu, a few fixable reel image problems, and the fact my glass height was too high, allowing the ball to occasionally jump into the plunger lane. Also the cabinet version v3.1C is complete. Thanks to destruk for testing it. ****** Second Release v3.0 8-25-2009 The whole table is animated now, and I've added support for both the Squawk and Talk rom, and the Vocalizer rom sets. This version was built in VP 8, and It seems to work fine in VP 9 as well, though the physics are different. I am currently working on a 16:9 cabinet version, just as I did with Mata Hari. ********** First Release v2.0 12-1-2002 Heres my take on Ballys Flash Gordon. Once again its fully rendered and modeled. I added a "Glass" sound,and a little ball hop, when you hit a good solid ramp shot. When I was working on making Mings face flash, in the video window plastic, I got I silly idea. So, I added a "Bonk" mode. You can turn it on or off from the adjustment menu. I wont tell you what it is, all I can say is, with "Bonk" mode on, watch Mings video screen when you shoot a ball through a spinner, with its arrow lit. :) The original game was also a curious hybrid for Bally. It still had the dip switches for adjustments, but they added adjustments via registers also, like Eight Ball Champ, allthough they hadn't got around to adding the extra keypad yet. So some of the game play adjustments are done through the dips, and others through the registers. I put in a hybrid adjustment system, similar to the one in my Eight Ball Champ table, but without the keypad, and WITH the graphic dip setter, that I used in Future Spa and SuperSonic. ***** Thanks go out to kristian, and gaston, for their version of VPM Flash Gordon. I played many games on it, to improve my version. Late thanks to Guru, for his fresh, hot-off-the-press scan of the english language manual for Flash Gordon. Enjoy Flash Gordon! Kurt Herman scapino@nwlink.com
Want to view the construction log for this table?
CLICK HERE!